Micah Brown
                                                                                                                               (916) 502 - 2742  micahbrown3d@gmail.com

EXPERIENCE OVERVIEW

·
Eighteen (18) years of Adobe Photoshop illustration, design, and photo restoration.
· Six (6) years creating photo real and hand painted textures using Photoshop and Mudbox.
· Seven (7) years of using Autodesk Maya doing efficient 3D modeling, texturing, and animation.
· Created character concepts, storyboards, and illustrations for the entertainment industry.
· Self-driven, with excellent verbal and written communication that can work within a team environment.


CREATIVE EXPERIENCE
Paradise Pictures LLC Chico, CA 11/2015 - Present
Digital Artist   

· Intricate quality restoration, repair, and background extensions of photographs.
· Created Photoshop actions, backgrounds, and asset catalogs to speed up workflow.

NE Productions Chico, CA 01/2015 - Present
Illustrator   

· Painted 250 character concepts and captions for an Android Emoji app using Manga Studio and Photoshop. 
· Designed multiple layer variations of captions to ease in the revision process.

Inhouse Creative Services Healdsburg, CA 01/2010 - 06/2014
Illustrator   
· Illustrated storyboards while assisting with final script revisions for an animated commercial.
· Created and revised 3D models and textures for scene props and environmental plates.
· Implemented Mental Ray for environmental lighting and multi-pass rendering.
· Used After Effects for FX, compositing, and credits.

Back To The Roots Oakland, CA 10/2012 - 01/2013
Character Concept Artist  

· Designed concepts, storyboards, and cartoon instructions for the Back To The Roots Mushroom Kits. 
· Illustrated cartoon characters of the Back To The Roots founders for marketing and advertising.

Kerner Optical  San Rafael, CA 02/2010 - 02/2010
Production Assistant

· Assisted in the creation of props, lighting, and stage setup for the film "The Other Guys".
· Maintained a three day budget organizing the feeding and supplies for thirty four (34) stage crew.
 
University of California DOE JGI Walnut Creek, CA 10/2009 - 12/2010
3D Modeler and Concept Artist 

· Illustrated concepts, storyboards, and character designs within a three day deadline.
· Created an animatic using Maya and After Effects.
· Designed dynamic simulations and animation techniques for creating oil spills and time-lapse sequences.
· Built a high end computer for the rendering of assets.

People's Republic of Animation Berkeley, CA 05/2009 - 10/2009
3D Modeler and Matte Painter
· Painted high quality skin textures for the "Becoming Human" NOVA TV program.
· Modeled, sculpted, and textured high poly resolution environments and props using Maya and Mudbox.
· Created animated background matte plates for over three (3) main scenes. 

EDUCATION
BAS, Animation and Visual Effects Emeryville, CA 04/2007 - 10/2009
Ex'pression College for Digital Arts           Received Salutatorian Award GPA 3.53